I want to understand my game
You don’t need to code or be a translator. Add your game, choose a language and follow the steps. Simplified mode organizes the options so you can get started comfortably.
Start translatingLRPGM · For Windows
Translate RPG Maker games in a guided workflow, from the first dialogue to plugin text. Review by map, follow story choices and refine every detail, even without translation experience.
Explore the app in a guided demonstration.
Browser demonstration · no personal files are accessed.Simulation with example files. Final steps are abbreviated; no personal files or translation services are used.
One app, two ways to begin
You don’t need to code or be a translator. Add your game, choose a language and follow the steps. Simplified mode organizes the options so you can get started comfortably.
Start translatingChoose extraction sources, keep terminology consistent with glossaries and review in story context. The same interface provides filters, plugin classification and visual flow for detailed work.
Explore featuresPeople using LRPGM
Comments shared in our Discord community. Discover other experiences, ask questions and tell us about translating your game.
Share questions, suggestions and results with other players and translators.
Translation reviewer
An answer changes meaning with the question. In LRPGM, review by map or follow event chronology. The flowchart connects dialogue and choices to show where a translation will be read.
Switch between table and flow while keeping the text’s context. Locate a scene by map or move through the block sequence to review the story as it unfolds.
Table, maps and chronologyPlugin analysis
The analyzer connects parameters, descriptions and code usage. Classification and confidence scores help separate player-facing messages from file names, settings and technical strings.
Different plugins store text in different ways. LRPGM analyzes text paths toward display functions, selects high-confidence candidates and shows the details so you can decide what to translate.
Missing a message in the game? Return to the plugin reviewer, find the text and check its selection. Basic and Plus update and review modes let you continue while preserving earlier work.
Recognizing an engine does not guarantee compatibility with every game, plugin or modified structure.
Select the executable and check the identified engine.
Choose a target language, an available provider and content allowed by your plan.
Follow processing and check terminology and markers in the result.
Apply the translation and check game dialogue, menus and scenes.
See confidence, origin and discovered usage for each candidate. Check automatic selections and items that need your decision.
Read guideInclude TXT, CSV and custom JSON text through structured resource processing. Controls and limits follow your plan and project structure.
Read guideProcessing handles variables and formatting markers to preserve their role in the text. Check dialogue and codes in the reviewer before applying.
Read guideAdd recognized games and find your projects in the library. Free allows up to five active MV/MZ projects.
Read guideCheck files and groups before processing. Basic and Plus offer additional controls; structured resources have their own conditions.
Read guideCompare original and translation, find a scene by map and follow choices in the flowchart. Nearby dialogue stays with your edits to help preserve meaning.
Read guideUse glossaries with Basic and Plus. Basic allows two active pairs and up to five active automatic rules per pair.
Read guideReuse results when the cache and project state allow it. Retention and file changes can affect resuming.
Read guideLocal sharing for translated, intact MV/MZ projects with an unprotected source. Requires an online, base paid Basic or Plus account; hosting and public links are not included.
Read guide