Add and check the engine
In the library, click Add Game and select the executable, such as Game.exe. LRPGM identifies the engine and organizes the project so you can get started.
LRPGM · JSON · JavaScript
Translate dialogue, menus and plugin text in your RPG Maker MV game with LRPGM. Start with the executable and follow each stage in the app.
Available with Free, Basic and PlusJSON · JavaScript
In the app
In the library, click Add Game and select the executable, such as Game.exe. LRPGM identifies the engine and organizes the project so you can get started.
Choose dialogue, system terms and additional sources available with your plan. After extraction, confirm the target language and translation service. Professional filters and Custom JSON are available with Basic and Plus.
Follow translation progress, check the text and apply the result through LRPGM. Translation is stored in its own data and integrated into the game through the app plugin.
Open the game from the library and check dialogue, menus and scenes as you play. To adjust text, explore the review tools available with your plan.
Compare text and consult maps, events and nearby dialogue to refine each line.
Explore the reviewerExplore plugin text analysis and additional translation sources available in LRPGM.
Explore plugin analysisTry the workflow with an example game or find help for your project.