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LRPGM · JSON · JavaScript

RPG Maker MV game translation

Translate dialogue, menus and plugin text in your RPG Maker MV game with LRPGM. Start with the executable and follow each stage in the app.

Available with Free, Basic and Plus
LRPGMYour project
MV
RPG Maker MV

JSON · JavaScript

Map*.jsonSystem.jsonjs/plugins.js

In the app

From the first click to a translated game.

01

Add and check the engine

In the library, click Add Game and select the executable, such as Game.exe. LRPGM identifies the engine and organizes the project so you can get started.

02

Choose scope and service

Choose dialogue, system terms and additional sources available with your plan. After extraction, confirm the target language and translation service. Professional filters and Custom JSON are available with Basic and Plus.

03

Review and apply

Follow translation progress, check the text and apply the result through LRPGM. Translation is stored in its own data and integrated into the game through the app plugin.

04

Check the result in the game

Open the game from the library and check dialogue, menus and scenes as you play. To adjust text, explore the review tools available with your plan.

More control when you need it.

Review with the story in view

Compare text and consult maps, events and nearby dialogue to refine each line.

Explore the reviewer

Go beyond dialogue

Explore plugin text analysis and additional translation sources available in LRPGM.

Explore plugin analysis

See the app in action.

Try the workflow with an example game or find help for your project.

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RPG Maker MV game translation | LRPGM