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LRPGM · Windows

Simple translation, with tools to go further

Explore the flowchart reviewer, plugin analysis, simplified and professional modes and tools for translating RPG Maker games with LRPGM.

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Flow and chronology. Follow story events in order and see how a choice opens different paths.
Follow story events in order and see how a choice opens different paths.

Flow and chronology

Follow story events in order and see how a choice opens different paths.

Follow story events in order and see how a choice opens different paths.

Explore the features in depth

RPG Maker reviewer: translate in story context

Review RPG Maker translations by table, map and chronology. See choices in a flowchart, compare dialogue and edit in context with LRPGM.

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RPG Maker plugin translation with context analysis

See how LRPGM extracts and classifies MV/MZ plugin text, traces code usage and uses confidence scores and review to guide translation.

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Everything in one project

Plugin text, classified

See confidence, origin and discovered usage for each candidate. Check automatic selections and items that need your decision.

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Beyond dialogue

Include TXT, CSV and custom JSON text through structured resource processing. Controls and limits follow your plan and project structure.

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Care for game codes

Processing handles variables and formatting markers to preserve their role in the text. Check dialogue and codes in the reviewer before applying.

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Your projects, organized

Add recognized games and find your projects in the library. Free allows up to five active MV/MZ projects.

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Choose the content

Check files and groups before processing. Basic and Plus offer additional controls; structured resources have their own conditions.

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Review within the story

Compare original and translation, find a scene by map and follow choices in the flowchart. Nearby dialogue stays with your edits to help preserve meaning.

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Keep your terminology

Use glossaries with Basic and Plus. Basic allows two active pairs and up to five active automatic rules per pair.

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Resume a valid session

Reuse results when the cache and project state allow it. Retention and file changes can affect resuming.

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Prepare a local package

Local sharing for translated, intact MV/MZ projects with an unprotected source. Requires an online, base paid Basic or Plus account; hosting and public links are not included.

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Start simple. Open details when needed.

Simplified mode groups sources into easy categories. In professional mode, open map, common event, script and database options. Follow extraction in the stage panel and check detected language samples before translating.

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Simplified mode. Choose content by category: dialogue, system terms, plugins and additional files.
Choose content by category: dialogue, system terms, plugins and additional files.

Simplified mode

Choose content by category: dialogue, system terms, plugins and additional files.

Choose content by category: dialogue, system terms, plugins and additional files.

Advanced options depend on your plan and project. Compare plans to choose the access that fits your use.

Languages and translation services

Google V3 [LRPGM] and Google Old are available in all three plans. Bing, Azure, DeepLX and DeepL Free/Pro require online Plus access. The language catalog does not equal each provider’s coverage.

Providers may require their own account, key and payment. Integration does not include third-party credits or guarantee every language pair.

Built for RPG Maker structure

LRPGM is a Windows application that understands the formats of each RPG Maker generation. You work with text and context; the application handles reading and translation integration.

MV and MZ · JSON and JavaScript

Maps, events, databases and plugins are read according to the game’s organization. Translation is stored separately and integrated into the LRPGM runtime through a plugin.

XP, VX and VX Ace · Ruby and RGSS

The reader recognizes Ruby Marshal and .rxdata, .rvdata and .rvdata2 formats. The Legacy runtime receives translation in its own file and integrates into scripts or the recognized RGSS archive.

Files beyond dialogue

Content in TXT, CSV and custom JSON can enter the extraction workflow. Plugin analysis helps recognize player-facing text even outside standard RPG Maker fields.

Packaged structures

MV/MZ content in recognized EVB containers is accessed through a virtual file system. RGSS formats and Legacy paths have specialized handling. Compatibility depends on the format and structure present in the game.

From extracted text to a game ready to play

Dialogue stays connected to its scene

The reviewer brings together original text, translation, file, map, event and neighbouring text. Follow blocks in order or open the choice flowchart to understand what comes before and after each answer.

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Plugin text with guided selection

In MV/MZ, analysis follows text references and uses, separates candidates from technical values and shows a confidence score. High-confidence candidates can be preselected; inspect their origin, adjust filters and decide what to translate.

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Translate the sentence. Preserve its commands.

Recognised variables, formatting codes and markers are protected before text reaches the translation service. LRPGM validates and restores these elements in the result, reducing manual command repairs.

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Text changes. Resources stay in place.

A plugin may use the same name for a button and an image or audio file. In MV/MZ, the resource corrector can recover the original name during loading using the file index and translation pairs. Images and audio retain their original file names.

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Share a translation prepared for playing

Create a local package from an eligible MV/MZ project. Choose protected distribution, which blocks editing in LRPGM, or preserve review data for teamwork. Integrity checks detect changes to protected content; Plus lets you customise package credits and its icon.

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Adjust reading inside the game

The MV/MZ runtime provides a translation menu with font, size and line-wrapping options. In eligible modes, switch between original and translated text and adjust reading without returning to the editor. Free Runtime restricts these options.

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Coverage depends on the engine, plugins and plan. Resource reference correction needs a file index and a translation match; it does not recreate missing files. Local sharing requires a translated, intact MV/MZ project, an unprotected source and an online base paid Basic or Plus account. Editing protection does not prevent copying the package or replace the game author’s rights.

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Simple translation, with tools to go further | LRPGM