Projects and library
Which RPG Maker versions does LRPGM support?
See the recognized engines and why availability can change by mode and plan.
Recognized engines
The LRPGM library recognizes RPG Maker XP, VX, VX Ace, MV, and MZ projects. Recognizing an engine does not mean every mode and plan enables the same operations. The current Free account focuses on MV and MZ, while other access levels can enable additional engines. Guest mode is a demonstration with separate rules.
Content compatibility
Within one engine, plugins, encryption, custom systems, and launchers can change what is detected. LRPGM displays found sources and locks options that cannot be processed safely.
Confirm a game
Select the game's real .exe under Add game. The detector checks the folder and tells you whether the project is accepted or requires different access. For an unexpected failure, report the engine, source, and project structure without sharing protected content.
Related articles
Content that complements this guide and helps with the next steps.
Add a game and check detection
Add a recognized executable to the library and open its translation project.
Read articleGame detectionLRPGM does not detect an RPG Maker game: how to fix it
Check the executable, extraction, game engine, path, and active translation state.
Read articlePlans and accessHow the LRPGM Free, Basic, and Plus plans work
Compare the Free, Basic, and Plus usage profiles and learn where to find current benefits and pricing.
Read articleNeed help?
Didn’t find the answer in the articles? Get in touch and tell us what happened with your project.