Advanced features
LRPGM settings: translation, performance, and backups
Learn what to change under General, Translation, Glossary, and Advanced without putting projects at risk.
Access conditions
Safety backup is optional and disabled by default. Check the option and keep an independent copy before applying. Removed, expired or incompatible cache can prevent resuming.
General
Choose the interface language and theme. Changing the interface language does not change a translation's target language.
Translation
Select and configure engines, test connections, and adjust additional options. Enhanced context, translator tone, and network tools also appear here according to access. Proxy and Tor require a correct setup; do not enable them unless needed.
Glossary
Create terminology rules for language pairs. The screen shows current access and limits.
Advanced
- Safety backup: creates a copy before modifying the game; keeping it enabled is recommended.
- Low performance mode: reduces animations and forces a lighter library view.
- Windows integration: can add the currently available action for sending an
.exeto LRPGM.
Some visible options may be marked as future or unavailable, such as starting with Windows or extra context-menu actions. They are not part of the current workflow. Select Save settings after making changes.
Related articles
Content that complements this guide and helps with the next steps.
Configure languages and provider
Choose a target language and translation service for the project and account.
Read articleAdvanced featuresHow to create a glossary for names and game terminology
Create rules that keep characters, places, items, and recurring expressions consistent.
Read articleTranslation and connectionLRPGM API or translator error: what to check
Test the connection and verify credentials, plan access, provider limits, and network settings.
Read articleProject safetyDoes LRPGM delete or modify the original game?
Learn when files change, how backups protect a project, and what happens when you remove it from the library.
Read articleNeed help?
Didn’t find the answer in the articles? Get in touch and tell us what happened with your project.