Advanced features
How to create a glossary for names and game terminology
Create rules that keep characters, places, items, and recurring expressions consistent.
Access conditions
Basic allows two active language pairs and up to five active automatic rules per pair. Free does not unlock glossaries. Plus follows access conditions, without a promise of unlimited use.
What a glossary does
A glossary tells LRPGM how to handle specific terms consistently. It is useful for proper names, classes, items, places, and recurring expressions.
Create a rule
- Open Settings > Glossary.
- Select the source and target language pair.
- Create a rule with the original term and desired result.
- Choose whether it runs before or after translation.
- If necessary, limit it to dialogue, choices, items, system text, maps, plugins, or structured files.
- Set priority and case sensitivity.
- Save and enable the rule.
Advanced users can create regular expressions and test them before saving. Use regex only when you understand every variation it can match.
Limits and availability
Glossaries are available to Basic and Plus. The screen displays how many language pairs and rules can remain active for your access; paused rules stay saved. Test rules on a sample before a large project and make sure they do not replace unintended parts of words.
Related articles
Content that complements this guide and helps with the next steps.
Configure languages and provider
Choose a target language and translation service for the project and account.
Read articleTranslationReview text and apply the translation
Correct available output, apply through the appropriate action and check the game.
Read articlePlans and accessHow the LRPGM Free, Basic, and Plus plans work
Compare the Free, Basic, and Plus usage profiles and learn where to find current benefits and pricing.
Read articleNeed help?
Didn’t find the answer in the articles? Get in touch and tell us what happened with your project.